Lesson
The theory — Rolling Race & Moment of Inertia
The moment of inertia I is how hard a body is to set spinning, as mass is how hard it is to push; for a body of mass m and radius r it is written I = k m r², where the shape factor k depends only on how the mass is spread: 2/5 for a solid sphere, 1/2 for a solid cylinder, 2/3 for a thin hollow sphere, 1 for a hoop. A body that rolls without slipping unrolls exactly as much of its circumference as the distance it travels, v = ωr, and down a ramp of angle θ it accelerates at a = g sin θ ÷ (1 + k).
What each symbol means
k- the shape factor, I ÷ mr². The only property of the body that decides its time while it rolls; once it slips, k no longer enters
I- the moment of inertia, in kg·m². The rotational counterpart of mass
a- the acceleration down the ramp. g sin θ for a frictionless slide, less for anything that rolls
μ_s- static friction, what the contact can hold without sliding. Rolling needs μs ≥ tan θ · k ÷ (1 + k)
μ_k- kinetic friction, what the contact gives once it slides. Usually lower than μs
Problem solved in full
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A ball and a hoop down the same ramp 4 steps
A solid ball and a hoop are released together from rest at the top of a ramp 2 m long, tilted at 15°. Both roll without slipping. Find how long each takes to reach the bottom, and how far behind the hoop is when the ball finishes. Take g = 9.81 m/s². Press Classic four-body race to check.
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The part of gravity along the ramp is the same for both:
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Each body's acceleration divides it by one plus its shape factor:
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From rest, s = ½at², so the time for 2 m is:
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When the ball finishes, the hoop has covered only ½ a_hoop t_ball²:
Answer
The ball takes 1.485 s and the hoop 1.775 s. When the ball crosses the line the hoop is 0.600 m short, nearly a third of the ramp. Neither mass nor radius appeared anywhere in the working: the same answer holds for any uniform solid ball, marble or bowling ball.
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